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playground:inst17test [2017/05/25 21:04] – created jerryplayground:inst17test [2017/05/26 03:11] (current) – [Symbols] jerry
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 {{:playground:ibl17batter.png?|}} {{:playground:ibl17pitcher.png?|}} {{:playground:ibl17batter.png?|}} {{:playground:ibl17pitcher.png?|}}
  
-For readings like "E", there is no difference between lefties and righties, however, if the result on a batter's card is something like "2b HG ss", this means the result is a hard grounder to second base if the pitcher is a lefty, and a hard grounder to shortstop if the pitcher is a righty.+For readings like "E", there is no difference between lefties and righties, however, if the result on a batter's card is something like "3b RG ss", this means the result is a routine grounder to third base if the pitcher is a lefty, and a routine grounder to shortstop if the pitcher is a righty.
  
 +Once you've rolled and found the proper reading, head to the game charts to determine what happens. For example, Mike Trout rolls a 455. Because Trout's facing a lefty, we use the vs. LH column and see that Trout struck out. If Kershaw was a righty, however, it would have been a double down the left field line.
 ====== Ratings ====== ====== Ratings ======
  
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 At the very top of all players' cards is their batting or pitching hand, their name, and the abbreviation for the last team they played for in the season the cards represent. Mike Trout is a right-handed batter who played for "League A"'s Los Angeles team. At the very top of all players' cards is their batting or pitching hand, their name, and the abbreviation for the last team they played for in the season the cards represent. Mike Trout is a right-handed batter who played for "League A"'s Los Angeles team.
  
-Below this, at the top of each player's readings columns are three numbers seperated by slashes. These represent the number of hits, times on base, and total bases for each batter's card against that hand. These are analogous to AVG/OBP/SLG slash numbers, and assume all other factors (Park, Error, etc) are at league average. Of the 500 results versus lefties, Mike Trout will average 132 hits, 264 times on base, and 226 bases, and will get 131 hits, 258 times on base, and 232 bases against righties.+Below this, at the top of each player's readings columns are three numbers seperated by slashes. These represent the number of hits, times on base, and total bases for each batter's card against that hand. These are analogous to AVG/OBP/SLG slash numbers, and assume all other factors (Park, Error, etc) are at league average. Of the 500 results versus lefties, Mike Trout will average 132 hits, 264 times on base, and 226 bases, and will get 131 hits, 258 times on base, and 232 bases against righties. Higher numbers are better for batters, and lower numbers are better for pitchers.
  
-In the rightmost column, most players will have one or more positions listed, as well as two or more ratings afterwards. The first rating after the position is the error rating (0-9, higher is better) for use during Error plays, then is the range rating (A-K, closer to A is better, some fielders may have AA or KK which are even more extreme), used in range plays. Catchers and outfielders have an arm rating (-4 to +4, LOWER is better), while catchers also have Passed Ball ratings (using IBL's standard five step rating system: EXcellent, Very Good, AVerage, FaiR, and PooR) and Pickoff ratings (0-9, higher is better). Except when no other players are available, players listed as DH ONLY can not take the field. Some second basemen and shortstops have a + or a - after their Range rating. These are used in IFR results that end in Close Plays, during hg- results, and during rg+ results. A position listed in all-caps represents a player who appeared in at least 24 games at that position, a position listed in lower-case represents a position where the player appeared in fewer than 24 games, and a position listed in italics represents where a player never appeared during the season, but is still eligible to play as a substitute or due to a late-inning defensive move. Positional typography is only relevant in full-season play.+===== Batter Ratings ===== 
 + 
 +In the rightmost column, most batters will have one or more positions listed, as well as two or more ratings afterwards. The first rating after the position is the error rating (0-9, higher is better) for use during Error plays, then is the range rating (A-K, closer to A is better, some fielders may have AA or KK which are even more extreme), used in range plays. Catchers and outfielders have an arm rating (-4 to +4, LOWER is better), while catchers also have Passed Ball ratings (using IBL's standard five step rating system: EXcellent, Very Good, AVerage, FaiR, and PooR) and Pickoff ratings (0-9, higher is better). Except when no other players are available, players listed as DH ONLY can not take the field. Some second basemen and shortstops have a + or a - after their Range rating. These are used in IFR results that end in Close Plays, during hg- results, and during rg+ results. A position listed in all-caps represents a player who appeared in at least 24 games at that position, a position listed in lower-case represents a position where the player appeared in fewer than 24 games, and a position listed in italics represents where a player never appeared during the season, but is still eligible to play as a substitute or due to a late-inning defensive move. Positional typography is only relevant in full-season play.
  
 Underneath the Defense ratings are the Hitting Tendencies. A batter's tendency for a plate appearance is their batting hand, plus the tendency for type of reading rolled. For example, if Mike Trout rolled an IFR against Clayton Kershaw, Trout would be an Rsp, then you'd go to the IFR chart and resolve the play using that. If Trout were facing a righty instead, he'd be an Rp for IFR plays. Sp means spray or spread, p means pull, o means opposite field. Just below that is the Power ratings, using the same five-step system catcher passed ball ratings use. Underneath the Defense ratings are the Hitting Tendencies. A batter's tendency for a plate appearance is their batting hand, plus the tendency for type of reading rolled. For example, if Mike Trout rolled an IFR against Clayton Kershaw, Trout would be an Rsp, then you'd go to the IFR chart and resolve the play using that. If Trout were facing a righty instead, he'd be an Rp for IFR plays. Sp means spray or spread, p means pull, o means opposite field. Just below that is the Power ratings, using the same five-step system catcher passed ball ratings use.
  
 +The baserunning ratings are next. Runs represents the player's baserunning ability, with higher being better. This is added to (or subtracted from) things like fielder arm and circumstantial factors (two outs, going to third on a hit to right field, etc) when the runner has a CHOICE between advancing to another base or staying where they are, higher is better. Stealing is base stealing ability, used on steal attempts. This is adjusted by a pitcher's hold rating and a catcher's arm rating, higher is better for base stealers. Jump controls how likely the runner can get a jump to be able to steal a base, or to induce a balk, higher is better. Bunts is a set of ratings showing how likely a bunter can keep a bunt fair, how good a player is at bunting, and how well a player can run to first after a bunt. Higher numbers are better for these, as well, but bunting is for squares.
 +
 +Durability represents how likely a player is to remain on the field, and Inj Days represents the number of days the player was unable to play due to injury. Higher is better for Durability, and LOWER is better for Inj Days.
 +
 +Clutch is currently a depreciated rating; it's Normal for all players, and there are currently no instances where Clutch is a factor.
 +
 +The final rating is a "!". This represents players who have been caught using illegal performance enhancers, players with run-ins with the law, and other such interesting bits. Most players have nothing here.
  
 +Under the "!" are the number of plate appearances versus lefties, and the number of PA's against righties.
  
-Symbols in General +===== Pitcher Ratings =====
-There are many symbols on the players' cards, each of which refers to a specific situation or play type. Most of the results' meanings can be found on the charts, but some can be ambiguous. In addition, it is usually a good idea to read the charts, as there are subtle, yet important, changes made each year.+
  
-1B is single. If the result is "1b inf", it's an infield single, and runners can only advance one baseno matter what. If there are runners on baseit can be helpful to refer to the 1B section of the charts.+Pitchers either have BF SP, representing their stamina as starting pitcher, and a BF RP rating, representing relief pitcher stamina, or just a BF RP rating. In both cases, this represents the number of batters a pitcher can face before becoming fatigued. The only exception to thisother than when instructed on chartscomes when intentionally walking a batter. Doing so does not count as a batter faced for that pitcher. The Old rating represents for how many innings a starter can stay, the type of reliever the pitcher is, or both. For more information, consult the fatigue game chart. Clayton Kershaw can face up to 29 batters as a starter, and up to 19 as a reliever, before being fatigued.
  
-2Bnaturally, is a doubleThe runners on second and third always score on doubles, and for the runner on firstrefer to the 2B chart.+Under this is the Rest chart. Kershaw's rest ratings are -/8/13/16. This represents the number of batters a pitcher may face before they must rest. A dash represents a pitcher who MUST rest after any appearanceotherwise a pitcher may appear in consecutive gamesas long as the total number of batters faced in those games is less than or equal to the first ratingIf a pitcher faces more than the "0" rating in one or more consecutive outings, the pitcher must rest 1 day, and CANNOT pitch during that rest day. If the pitcher faces more then the "1" rating, the pitcher must rest 2 days, etc.
  
-3B means triple. Obviouslyall runners score on triple.+Defense is nextwhich works exactly like fielder's defense.
  
-HR represents home runThis is not automatic, as outfielders with good enough range may rob the batter of a homer! Check the Deep Fly Locationignoring any foul results, and then the At The Wall chart to see what happens+Hold is how well pitcher can prevent runners from getting a good jump and stealing basesThe standard five-step system is used for the initial rating, then a number is used, with lower numbers being better here.
  
-HG means hard grounder. This usually results in a double play with a runner on firstbut on an HG-the batter might be safe at first if the pivot man has a - in their defense rating at that positionDuring players requiring an infielder to be pivot, the second baseman will be the pivot on plays to third base and shortstopwhile the shortstop will pivot on plays to second and first base.+The WP represents Wild Pitch frequency, with Rare being the bestthen UnlikelyNormal, Fair, and ProneIf pitcher is Prone* (note the asterisk)that means the pitcher is even worse with wild pitches.
  
-RG is a routine grounder. With a runner on firstthis is a fielder's choice most of the timebut with an RG+ playthe defense has a chance to turn a double playif the pivot player has a + in their defense rating at their position.+Balk is a four-step systemRareUnlikelyCommonand Prone.
  
-SG is the symbol for slow grounderThese will usually result in the batternot any runners, being out, and can never result in a double play.+Pickoff works like catcher's Pickoff ratingIf the catcher and pitcher have the same Pickoff ratingthe defensive manager may choose which to use.
  
-SO is the strikeout symboleasy enough. Similarly, BB is a walk, and HB is a hit batter.+DurabilityInj Days, and Clutch are the same as the batter's versions.
  
-IFR and OFR are special symbolsreferring to InField Range and OutField RangerespectivelyEach player has +Bats represents how well the pitcher can bat. The X-Cards include several pitcher batting cardsfor use with non-DH games or leaguesor for extreme circumstances.
  
-! is the Wild Play symbol. There are two Wild Play chartsone to be used with the bases empty, and one for when there is at least one player on baseThe batting team should refer to the correct chart, then roll three dice again, resolving the result of this roll.+BuntsBR, and SB are the same as batter versionsAll pitchers are considered to have a Jump of 0.
  
-is the Error symbol. The batting team should refer to the Error chart and roll one die. If the result is from 1-9, the fielding player at the appropriate position may have committed an error. Note that player's Error rating, then roll two more dice. If the reading contains a number in parentheses, for example, (1), the fielder commits an error, and all runners, as well as the batter, advance that many bases. On a result like (1B+1), the batter is awarded a single, with all runners advancing one base, but the fielder commits an error which causes the runners and batter to advance another base. The other plays should be explained on the chart+AB is the number of at bats the pitcher had during the year.
  
-If the initial die roll on an Error is a 0, a Wild Error may occur. Roll two dice to determine the type of Wild Errorthen follow the instructions there.+Under the "!" are the number of batters faced as a starterand the number faced while pitching in relief.
  
-L is the Line Out symbol. Most of the time this results in a line drive out for the batter, with the position listed being the fielder making the out. In games in certain parks, however, this will be a single instead. In addition, if the current pitcher is fatigued, the lineout will a single, as well. However, if the game is in one of the special parks AND the pitcher is fatigued, the batter hits a DOUBLE instead!+====== Symbols ======
  
-Park refers the batting team to the Park card for the stadium in which the game is played. Roll two dice and refer to the bottom of the Park card for the resultWith the exception of "3b?", the results may be found above. The "3b?" reading means that if the batter has any triple readings anywhere on the cardthe batter hits a triple (3b cfw)otherwise it's a 2b rcfwith all runners scoring in either case. Note that the triples do not have to be on the same side as the current pitcher; even one triple result on either side of the card results in a triple.+There are many symbols on the players' cards, each of which refers to a specific situation or play typeMost of the readings are easy to understand from the cards alonebut there are special situations which can occurso it's a good idea to look at the charts . In additionit is usually a good idea to read the charts after each new release, as there are subtle, yet important, changes made each year.
  
  
  
- (!/e/L/Park/etc, then Park/WPPB/Range/etc) 
 Fielding Fielding
  (Infield in/holding runners/etc)  (Infield in/holding runners/etc)
playground/inst17test.txt · Last modified: 2017/05/26 03:11 by jerry